1. Who we are
One Lies is published by VZL. For privacy or support questions, contact gaming@vzl.one or call +380 95 117 17 55.
2. Information stored by the game
Your puzzle progress and settings are stored locally on your device. One Lies does not require an account and does not operate its own server-side player profile.
3. Advertising data
One Lies uses Google AdMob to show ads. Depending on your device, region, consent choices, and interaction with ads, Google may automatically collect or receive information such as your IP address (which may indicate general location), device or advertising identifiers, app and ad interactions, and diagnostic information.
4. Why information is used
Advertising data may be used to deliver and measure ads, prevent fraud and abuse, provide analytics, and maintain service reliability. We do not sell personal information.
5. Consent and your choices
Where required, the game uses Google's consent platform before requesting ads. You can revisit privacy choices from the Privacy options control in the game. You can also reset or delete your device's advertising ID in Android settings and clear local game data by uninstalling the app or clearing its storage.
6. Sharing and processing
Advertising-related information may be processed by Google and its advertising partners under their own privacy terms. Data transmitted by Google Mobile Ads is encrypted in transit. Learn more in Google's Privacy Policy.
7. Children
One Lies is not directed to children under 13. If you believe a child has provided personal information through a support request, contact us so we can address it.
8. Retention and security
Local game data remains on your device until you clear it or uninstall the game. Retention of advertising data is controlled by Google under its applicable policies. We use reasonable measures and reputable platform services to protect information.
9. International processing
Google may process information in countries outside your own. Its privacy documentation describes the safeguards used for international transfers.
10. Changes
We may update this policy when the game, legal requirements, or service providers change. The effective date at the top identifies the latest version.